Hiring Helping Hand

Retainers are NPCs that have class levels and associated skills. They are mercenaries and sellswords that will accompany the PCs during any reasonable dungeon-delving activities, including combat. They will not hire on with parties whose average level is lower than their own.
0-level retainers have 1 hp, no talents and special abilities, and need 10 xp to level up.
XP: retainers need double the amount of xp to level up.
Resentment: 2d6 check with modifiers against retainer's resentment if the retainer is exposed to something particularly dangerous, and after each adventure. On failure, the retainer leaves and cannot be re-hired.
Charisma of PC
Charisma score of the PC influences the maximum number of retainers and their initial resentment.
| CHA | Max # of retainers | Retainer resentment |
|---|---|---|
| 3 | 1 | 9 |
| 4–8 | 2 | 8 |
| 9–12 | 3 | 7 |
| 13–17 | 4 | 6 |
| 18 | 5 | 5 |
Cost
Retainers will usually want a guaranteed fee (per day or per adventure) and a share of treasure recovered. Fee and Share affect resentment checks separately.
| Fee | Share | Check bonus |
|---|---|---|
| 2 SP/day | 1⁄4 Share | -2 |
| 5 SP/day | 1⁄3 Share | -1 |
| 1 GP/day | 1⁄2 Share | 0 |
| 5 GP/day | 2⁄3 Share | +1 |
| 10 GP/day | Full share | +2 |
Retainer level
Roll 2d6 for retainer level:
| Roll | 1st lvl PC | 2nd lvl PC | 3rd lvl PC | 4th lvl PC | 5th or more lvl PC |
|---|---|---|---|---|---|
| 2–4 | 0 | 0 | 0 | 0 | 0 |
| 5–7 | 0 | 0 | 0 | 0 | 1 |
| 8–9 | 0 | 0 | 0 | 1 | 2 |
| 10–11 | 0 | 0 | 1 | 2 | 3 |
| 12 | 0 | 1 | 2 | 3 | 4 |

Applicant Reactions
Once an offer is made, the referee determines the potential retainer’s reaction by rolling 2d6 on the table below, modified as follows:
- Generosity: the same modifier as for resentment.
- Reputation: A penalty of –1 or –2 may be applied if the hiring PC has a bad reputation.
Roll 2d6 for retainer reactions:
| Roll | Result |
|---|---|
| 2 or less | Ill will: A –1 penalty applies to further hiring reaction rolls while recruiting in the same town or area. |
| 3–5 | Offer refused |
| 6–8 | Change offer and roll again |
| 9–11 | Offer accepted |
| 12 or more | Offer accepted, -1 resentment |